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MORE : New Bloodborne game is on the way claims insider MORE : Bloodborne remake is not in development reveals insider It does seem logical but at the same time Sony’s complete silence on the issue is so inexplicable it’s impossible to guess what’s really going on.Įmail, leave a comment below, and follow us on Twitter. McDonald speculates that Sony probably has some sort of Bloodborne project – be it PC port, PlayStation 5 remaster, or remake/sequel – although he doesn’t seem to have any evidence for that. Although according to McDonald, Japan Studio were working on a PC version of the game before they were unceremoniously shut down. ![]() This only deepens the mystery as to why Sony didn’t do this the second the PlayStation 5 was released. According to him, ‘Sony can do it at any time they like without From’s support.’ #Bloodborne pc 60fps upgradeI’ve seen it.Īccording to McDonald though that isn’t true and there are ‘zero technical barriers’ preventing a 60fps upgrade or a PC version. #Bloodborne pc 60fps Ps4Japan Studio had a build of the game that was running on Windows 7 when they were shut down and Sony likely still has that build sitting in their archives, as well as all the source for it. Writing in a short thread on Twitter, McDonald has reiterated that Sony has all it needs to get Bloodborne on PS4 updated, or to produce a PS5/PC port or remake. #Bloodborne pc 60fps updateOther commentators, including the recently humbled Jeff Grubb, have suggested that the code for the game is ‘problematic’ and so ‘messy’ that only From could create an update – and they’re too busy with Elden Ring.Ī 60fps patch for the PS4 version is 2 lines of code that need changing. Lance McDonald has made a name for himself hacking apart games like Bloodborne, Dark Souls 3, P.T., and NieR:Automata in order to find hidden secrets and cut content, so he definitely knows his way around the game. ![]() Given Sony just bought shares in FromSoftware that seems to rule out the idea of any kind of bad blood, as it were, and now a respected member of the From fan community has debunked the idea that the game would require too much effort to upgrade. Unlike many other PlayStation 4 exclusives it’s never received any PlayStation 5 updates or 60fps patches, which seems especially strange because one of its few flaws is its occasionally wobbly frame rate and long load times.Ĭreating a patch, or announcing a remaster or PC version, seems such a no-brainer, especially in light of developer FromSoftware’s success with Elden Ring, that many have begun to assume there’s been some sort of technical problem and/or a falling out with Sony. #Bloodborne pc 60fps fullThe games industry is full of mysteries and weird business decisions but one of the strangest of recent years is the way Sony has treated Bloodborne – arguably (especially by us) the best PlayStation 4 exclusive ever made. ![]() McDonald certainly knows his stuff, as he’s the one responsible for releasing a Bloodborne 60 FPS update back in February 2021.Bloodborne – why is Sony ignoring it? (pic: Sony)Īn expert has claimed Sony could create a PS5 update for Bloodborne ‘any time they like’ but there’s still no clue as to why they don’t. Japan Studio had a build of the game that was running on Windows 7 when they were shut down and Sony likely still has that. I've seen it.- Lance McDonald September 21, 2022 A 60fps patch for the PS4 version is 2 lines of code that need changing. Japan Studio had a build of the game that was running on Windows 7 when they were shut down and Sony likely still has that build sitting in their archives, as well as all the source for it. Furthermore, he said that the studio is simply too busy with Elden Ring to work on it itself.Ī 60fps patch for the PS4 version is 2 lines of code that need changing. The comments come after Jeff Grubb claimed that Bloodborne’s code is a bit of a mess and would require FromSoftware’s supervision to work on a port, and couldn’t simply pass it off to another studio. Since Sony is yet to officially patch PlayStation 4 exclusive Bloodborne with 60 frames-per-second support, well-known modder Lance McDonald has now released his unofficial update on his Patreon page. Speaking on Twitter, McDonald also revealed that there are ‘zero barriers’ preventing Sony from releasing a Bloodborne PS5 port or PC version of the game. Respected modder Lance McDonald has claimed that Sony wouldn’t have any trouble getting a Bloodborne PS4 60 FPS update up and running, claiming that it would simply require ‘two lines of code that need changing.’ Lance McDonald, AKA ManFightsDragon, AKA the guy who’s known for data mining games like P.T. ![]()
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